Maxon’s Cinema 4D R18 released today

I’ve been really digging Cinema 4D over the last couple of years. I’m hoping to get the new version that is available today, and will have a couple new reviews on the way as well.

Cinema 4D R18 Feature Highlights
New MoGraph features in R18 include the Voronoi Fracture object for procedural object fracturing and the ReEffector tool that works like a layer system for Effector setups. New interactive knife tools enable easy precision cutting across multiple surfaces while the new 3D object tracking capability allows seamless integration of 3D assets into video. Additional shader and surface effects together with Substance Engine integration ensure high-end texturing and rendering results.

One of the most interesting additions to the animation package is the Voronoi Fracture feature.

  • Voronoi Fracture
    • New Voronoi Fracture generator
    • Support for many different point generators (Point Generator, Object, Spline, Particles, MoGraph Matrix, Shader, …) to define the fracture pattern
    • The Voronoi Fracture generator is a MoGraph generator and brings full support for effectors and all other MoGraph features
    • Inside/Outside Selection tag lets you assign different materials to the outside and inside faces of fracture pieces
    • Full dynamics support
    • Face, point and edge selections can be created

 

I also want to see what the new tracking tools can do.

  • MOTION TRACKING
    • New object tracking functionality
    • New “Lock View on Tracks” mode
    • New “Frame All” / “Frame Selected” commands
    • New “Nudge Track” command
    • New “Auto Update Tracks” mode

And of course as I start to do more tutorials (trust me on this one), I’m going to need a faster and bigger way to render. Fortunately, the render farm features get an update in the new version of Cinema 4D R18.

  • TEAM RENDER / TEAM RENDER SERVER
    • The “Add machine” dialogue now has a small button that presents a list of recently added machine IPs / hostname
      • New “Restart Jobs After Unexpected Server Termination” option
    • Monitor page:
      • The jobs and networks table are now multiselection aware and offer the same functionality as the multiselection bars on the Jobs and Networks page
      • Jobs can be reordered by clicking on the current position and entering another existing one
      • If there is input to an edit field, but the user navigates to another section, an information dialog is presented to inform about unsaved changes
      • The number of active and inactive jobs is shown in the header of the jobs table pane
      • The number of online and offline clients is shown in the header of the networks table pane
      • If logged in as an admin, there is now an option to show only the jobs of the admin instead of all jobs
    • Jobs page:
      • Jobs can be reordered by clicking on the current position and entering another existing one
        If there is input to an edit field, but the user navigates to another section, an information dialog is presented to inform about unsaved changes
      • If logged in as an admin, there is now an option to show only the jobs of the admin instead of all jobs
    • Render Info in Jobs Details
      • In the jobs details page (if a master scene is selected) a new collapsable is shown with useful information from the render settings
      • These settings are: Render Settings Name, Take Name, Frame Range, Regular Image, Multipass Image, Renderengine, Frame Rate, Image Resolution
    • User page
      • When creating a new user or changing the password for the current logged in user, the
      • TeamRender Server interface presents a single dialog instead of a wizard
    • New FAQ page
      • Questions can be filtered (full text search)
      • When hovering with the mouse over a question (in the overview panel) a short excerpt is shown with the first couple of characters
      • characters before and after the entered filter term in case a filter string is found for the first time.
      • The matched result is highlighted.
      • Questions are tagged, and the tags can be selected to restrict the results and the overview panel according to the selected category. Q&A can have multiple tags

You can see all the new features here.

via Maxon

Stephen Schleicher

Stephen Schleicher is one of those guys that has always loved comics but never got into them until really late in life - like high school in the 80s. He just missed the Crisis on Infinite Earths, but has been around for every major crossover since. Stephen knows his way around video and film production having been a director, producer, editor, and motion graphics artist for projects ranging from small promotional pieces for Wachovia all the way up to regional videos for the Division of Emergency Management. As a prolific writer, Stephen began his career writing for the Digital Media Online community of sites, including Digital Producer and Creative Mac covering all aspects of the digital content creation industry. He then moved on to consumer technology, and began the Coolness Roundup podcast. A writing fool, Stephen also freelances for the Sci-Fi Channel's Technology Blog. When not writing, Stephen shares his knowledge as a tenured faculty member at Fort Hays State University. Still longing for the good ol' days, Stephen launched Major Spoilers in July 2006, because he is a glutton for punishment. Favorite Writers: Mark Waid, Geoff Johns, Paul Dini, Adam Beechen, Bill Willingham, Matthew Sturges Favorite Artists: Dan Jurgens, Alex Ross, Adam Hughes, Freddie Williams III

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